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For many people, an art museum is a place to display artifacts, artworks, and the temporaryhistory of a community or country. It also advocates for an artist’s viewpoints on art. In fact,museum design is closely related to politics. The purpose for building a museum in a city is toexhibit information about the development of the local culture. Moreover, high culturalvalue land is usually built with museums displaying their heritage nearby, so that people canexplore and learn more about the local historical background and artifacts of the place.The abandoned Iec Long Firecracker Factory in Taipa Center, Macau has been on hold formany years and has also been used as a war game venue that resulted in scratches on thewalls of the dilapidated old heritage buildings. Recently, the Macau government has finalizedits plans for the revitalization of this local heritage site. Due to its dispersed layout andsurrounding landscape, there are some design constraints around the preservation of thisimportant heritage site. The design for high cultural value land should not only consider thepreservation and renovation of old buildings but also consider more ways to effectively usethe site as an important public venue for the city.For developing the methodologies of this project, several concepts and case studies wereanalyzed to extract ideas that can be referenced and to unveil strategies for designing apossible solution to this problem. This dissertation intends to create a model for developingand integrating architectural design into this heritage site and will study the spacearrangements for both the indoor space and the outdoor space within the concept of afragmented space integration. Fragmented space, means that a place is designed using adecentralized layout. This conceptualization of a design can preserves the original appearance of the cultural value of land and at the same time, the space can be used moreefficiently to create a circulation for the public to visit and enjoy the location
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This dissertation aims to research the need and viability of creating a digital platform that assists the creative processes naturally linked to Visual Merchandising. Through the proposal of a digital platform that works as a co-creative tool for display archives and a co-creative tool for display set-ups through mood boards, we will aim at improving the teamwork in retail and provide a unique, fast-forward platform for information sharing and input under the direction of Visual Departments. Building on rich source materials such as bibliography, scientific papers, news, and articles, and interviewing Visual Merchandisers actively working in the field, we will show the importance of creativity in Luxury Retail and what are the most common challenges in the field that we will propose a solution to. We will focus on the study of concepts, reviewing digital application tools being used by professionals and their best features and improvement opportunities. By gathering this information, we hope to provide accurate insights and information that proves the viability of this proposal and understand what features could serve best the target audience. Finally, we will present a conceptual idea in the form of sketches with functions of this digital application tool to be fully developed in the future and hopefully build a consistent well, designed commercial web-based application